Game Art Tutorials

Professional workflows for indie developers. 100% original, zero copyright.

Unity🎮
FREE

Unity Art Pipeline & Standards for Game Development

A complete guide to art workflows, naming conventions, technical specs, and optimization strategies — from pre-production to delivery.

Blender🎨
FREE

Complete Guide: Low-Poly Stylized Character from Scratch

Step-by-step tutorial on creating a stylized low-poly character in Blender, from blocking to final polish.

Blender🖌️
FREE

PBR Texture Baking Workflow for Game Assets

Master the PBR baking pipeline: normal maps, AO, roughness — optimized for game engines.

Unity🎮
PRO

Unity Atlas Packing: Best Practices for Mobile Games

Optimize draw calls with proper atlas packing. Tips for sprite atlases, texture compression, and platform settings.

Unity💡
PRO

Lightmap Baking Optimization Guide

Complete guide to lightmap baking in Unity. Resolution, padding, stitching, and performance tips.

Spine & 2D🦴
FREE

Spine Animation Setup for 2D Game Characters

Rigging, weighting, and animation setup in Spine. Export tips for Unity and Cocos.

Spine & 2D✏️
FREE

Sprite Sheet Workflow: From Drawing to Engine

Complete 2D sprite pipeline: drawing, slicing, animation, and engine import settings.

AI Game Art🤖
PRO

AI Character Design: Prompt Engineering for Game Assets

Crafting effective AI prompts for consistent game characters. Style control, variation, and batch generation.

AI Game Art
PRO

Enhancing AI Art: Professional Refinement Workflow

Post-processing AI-generated art: cleanup, color correction, detail enhancement, and engine-ready export.

H5 Games🕹️
FREE

H5 Game UI Design: Responsive Layout Tips

Designing game UI that works across screens. Flexible layouts, touch-friendly elements, and performance.

H5 Games
PRO

Performance-First Art Pipeline for Web Games

Optimizing art assets for web: texture compression, sprite atlasing, and lazy loading strategies.

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